XBox360 Controller

Allows user to interact with Artoo devices using a XBox360 game controller.
How To Connect
require 'artoo' connection :joystick, :adaptor => :joystick device :controller, :driver => :xbox360, :connection => :joystick, :interval => 0.1
How To Use
How to use events and call them on your drivers
Pretty simple, when the connection and the driver have been setup (as explained above) you can call events on them as follows:
on controller, :button_a => proc { |*value| puts "ayyyy!" }
Example receiving button events from XBox360 controller joystick.
require 'artoo' connection :joystick, :adaptor => :joystick device :controller, :driver => :xbox360, :connection => :joystick, :interval => 0.1 work do on controller, :joystick_0 => proc { |*value| puts "joystick 0 - x:#{value[1][:x]} y:#{value[1][:y]}" } on controller, :joystick_1 => proc { |*value| puts "joystick 1 - x:#{value[1][:x]} y:#{value[1][:y]}" } on controller, :button_a => proc { |*value| puts "ayyyy!" } on controller, :button_b => proc { |*value| puts "bee!" } on controller, :button_x => proc { |*value| puts "exxx!" } on controller, :button_y => proc { |*value| puts "why!" } end
Events
button_a
Gets triggered every interval amount of time if the a button is pressed.
button_b
Gets triggered every interval amount of time if the b button is pressed.
button_x
Gets triggered every interval amount of time if the x button is pressed.
button_y
Gets triggered every interval amount of time if the y button is pressed.
button_lb
Gets triggered every interval amount of time if the left bumper button is pressed.
button_rb
Gets triggered every interval amount of time if the right bumper button is pressed.
button_start
Gets triggered every interval amount of time if the start button is pressed.
button_back
Gets triggered every interval amount of time if the back button is pressed.
joystick
Gets triggered every interval amount of time if a joystick event occured, you can access values x, y, s(joystick number, 0 and 1 for left and right).
joystick_0
Get's triggered every interval amount of time if a joystick_0 event occured, you can access values x, y.
joystick_1
Gets triggered every interval amount of time if a joystick_1 event occured, you can access values x, y.